If you aren’t currently suffering from space madness, you may have noticed that the we’ve secretly replaced the regular website with a new extra-caffeinated version. There is now a forum where you can discuss the game with us and other visitors. In addition, you can post comments (even on this very post) to let us know what you think. Also, a little orange button (whatever that does!) is down in the corner.
Currently we are working on a mission we’ve dubbed Rebellion. It involves a standoff between two parties (neither of which you are invited to) ready to fight at the slightest provocation, and your agents who need to perform some espionage of an explosive nature behind enemy lines. It’s your call to provoke them into making Swiss cheese out of each other or try to remain undetected. One of the game mechanics we created for this mission is the ability to toss flares to mark a location for a cannon to fire at. This can be quite fun if, for example, you throw one into a building that is in your way.
Starting now, you can look forward to weekly updates as we float gracefully towards the finish line. Below are some early development screenshots from the level experimenting with our geometry explosion FX.




